Week 14: The Wrap-up

With the due date for the final build of the game due, along with the associated poster, video, and other write-ups, the days leading up to Friday were examples of nearly chaotic scrambling. One lesson I will have learned from this period is to do more build-version testing of my Read more…

Week 9: Abilities

With this week being the next demo for the project a decent amount of time was spent ensuring that the scenes worked together as intended in the build version, as well as the experimenting with resolution of the images and text looked decent. After the demo time was also spent Read more…